African Dream Root/Selene Capensis: It has been used by Shamans and Medicine Men for centuries. If you believe the legends it's used for dream walking. Entering another person's dreams, poking around in their heads. Dream walking is just the tip of the iceburg. This is some serious mojo if you take enough of it with enough practice you can become a regular Freddy Krueger. You can control anything. You can turn bad dreams good. You can turn good dreams bad like killing people in their sleep.
Alligator In The Sewer: It's a classic urban legend. The kid flushes a baby gator down the toilet and it grows huge in the tunnels. No one's ever really found one.
Anagram: Same letters, different words.
Anasazi Symbols: They are for protection and a Wendigo can't cross it.
Angel: Men cannot be angels.
Angry Spirits: They are born out of violent death. They are spirits that can't let go and can't move on.
Apple Pie Life: Having a normal life like going to law school and marrying your sweetie.
Beetles: Some eat meat but it's usually dead meat.
Binding Link: It's like a lock. It's a brand with a circle and a line going halfway through. It locks a demon inside the possessed human's body so an exorcism doesn't work. Break it by burning the flesh to get the unwanted demon out.
Black Dog: The lore is pretty vague. There are spectral dogs all over the world. Some say they're animal spirits others death omens. They're big, nasty and could hump the crap out of your leg.
Black Shuck: Shucuk from Scuuco an Anglian legend several hundred years old. It's a kind of overgrown hellhound. Think of it as one of Hell's own pitbulls. They usually hang out in graveyards. They live in the corners and shadows of the dead. Sometimes found in emptied graves or crypts. Cemeteries and graveyards are known to be potent grounds for Devil's Gates.
Black Water Ridge: There's nothing there. It's just woods. It's pretty remote. It's cutt off by canyons, rough terrain, dense forest, abandoned silver and gold mines all over the place. And a dozen or more Grizzlies in the area. It's no nature hike that's for sure.
Bloody Mary: She's this witch. She was a lady killed in a car crash. You say her name three times in the bathroom mirror, she appears and scratches your eyes out. According to legend the person who says you know what gets it. She targets those with a secret so the person doing the summoning isn't always the target. If a person had a secret that involved a death Mary would strike. She took on the appearance of the victim. The eyes would start bleeding and explode which resulted in the person's death. Each mirror would have a hand print and the name of the person that the victim killed or felt guilty about their death.
Broken Heart: A guaranteed cure is booze, chocolate, and tortured female rock.
Burkitsville: Famous for their apples.
Carnival: A refuge for outcasts, the folks that don't fit in nowhere else.
Cathic Cross: When it's dropped the Reaper backs off.
Cattle Mutilation: Explaining it away. Cow drops, leave it in the sun within 48 hours the bloats will split it open so clean it's just about surgical. The bodily fluids fall down into the ground, gets soaked up 'cause that's what gravity does but hey it could be Satan.
Cold Oaks, SD: A town so haunted every single resident fled.
Colt, Samuel: He built churches. He built private railway lines connecting church to church that just happened to lay out in a Devil's Trap of a 100 square miles.
Cowboy Cemetery: In Wyoming this old cemetery is keeping some major nasties inside. The Colt opens the crypt unleashing demons galore that breaks the Devil's Trap.
Croatoan: John Winchester had a theory that it was a demon's name sometimes known as Deaver and sometimes Reesha a demon of plague and pestilence.
Crocotta: Some kind of scavenger. Mimics loved ones. Whispers, "Come to me." And lures you to the dark and swallows your soul. These things live in filth.
Cross: The reversed cross has been used by Satanists for centuries.
Crossroads: This is where pacts with demons are made.
Cujo: A werewolf
Cybermen/Mandroid: The Chinese have been working on it for years and the Russians before that. Part man, part machine like the Terminator but the kind that can change itself, make itself look like other people. Like the one from T2. Not just a robot more of a mandroid. Has the laser eyes. This thing kills the real person and makes it look like a suicide then it sorta like morphs into that person. Cases the job for a while until it knows the take is fat and then finds its opening. It maybe recharges its mandroid batteries underground.
Dava: They have to be summoned, conjured. It's pretty risky business. These suckers tend to bite the hand that feeds them and the arm and the torso. Nobody knows what they look like because no one's seen them for a couple millenia. Summoning a demon that ancient someone really needs to know their stuff. Sharp claws appear as shadows on the wall. Their shadow is the only part you can see because they're invisible.
Death Echo: Echoes are trapped in a time loop. They keep repeating how they died over and over and over again. Usually in the place where they were ganked. It's about as dangerous as a scary movie. It's rare but sometimes you can shock an echo out of its loop if you can reach the part of the ghost that's still human but usually you have to have some connection to the deceased. They are ghosts. Ghosts usually haunt places where they lived or where they died. They also appear if the remains are bought to a place like in the case of the Morton House. If a ghost is released from the time loop it can destroy another ghost like Freeman was destroyed by Corbett.
Death Omen: A spirit trying to warn a person of their death. Sometimes spirits don't want vengeance they want justice.
Demons: They sometimes tell the truth especially when it'll mess with your head.
Demonic Calls: They require blood from a slit throat that is poured into a goblet so no phone is required.
Demonic Virus: It is passed by direct contact with infected blood. Mingled blood the the infected causes the person to go all violent. Sulphur ends up in the blood. The longer a person's infected the stronger they get. It takes the virus three hours for it to incubate which is when the sulphur appears. You can't tell if someone's been infected until they turn.
Demons: Every religion in every world culture has the concept of demons and demonic possession Christian, Native American, Hindi. According to Japanese belief certain demons are behind certain disasters both natural and manmade. One causes earthquakes another causes diseases.
Devil's Gate: A damned door to Hell. Places where beasts can pass from one realm to another.
Devil's Trap: A pentacle within a triangle. Demons can't get through it or inside it.
Djinn/Genie: Scary creatures they're powerful enough to grant wishes. They have been feeding off people for centuries. They're all over the Koran. They usually lair up in ruins the bigger the better, more places to hide. A lot of Muslims believe they are very real. They have God like power. They can alter reality however they want the past, the present, the future. It can be killed with a silver knife dripped in lamb's blood. The vitcims are tied up and are put in an altered state where they believe they're getting a wish granted. They slowly have the life drained out of them. The victims are fed some kind of supernatural acid and then feed on them slow. In a catatonic state inside it will feel like years a lifetime.
Dolls: They're used in all kinds of Voodoo and Hoodoo like curses and binding spells.
Eating Flesh: Cultures all over the world believe that eating human flesh gives a person certain abilities speed, strength, immortality. If you eat enough of it over years you become this less than human thing. You're always hungry.
Ectoplams: Gross gooey stuff that is rarely seen so if its found you're dealing with one majorly pissed off spirit.
EMF Meter: Reads electromagnetic frequencies. You can make a homemade one out of a busted up old walkman. Electro Magnetic Field Spectral entities can cause energy fluctuations that can be read with an EMF detector.
Fang: Hunter Speak for vampire.
Five 0: Take off the cops are here.
Flying Dutchman: A ghost ship infused with the captain's evil spirit. Basically a part of him.
Forty: It's biblical numerology. Ya know Noah's Ark it rained for forty days. The number means death.
Fugly: Well you know but I'll say it anyway. It's the short way of saying Fucking ugly.
Funkytown: A codeword that means I'm being held by a psycho with a gun.
Geek: People that spend a lot of time in libraries, studying, getting straight As.
Ghostfacers: The bold new future of reality TV. The team faced horrible horrors to bring footage that will change your world forever so strap in for the scariest hour of the history of your life.
Ghost Sickness: Some cultures believe that certain spirits infect the living with a disease
Good Son: Having blind faith in your Dad just following orders without questions.
Goofer Dust: Hoodoo. It keeps out demons.
Hangover Remedy: A greasy pork sandwich served up in a dirty ashtray.
Haunted Flight: There's a long history of spirits and death omens on planes and ships like Phantom Travelers. Parts placed in other planes with the spirits of those that died in the crash haunting the other planes.
Haunted Paintings: In almost all the lore it's always the subject that haunts them.
Heeler: Brits used to call it Springhell Jack back in the 1800s. Tall guy dressed in fancy clothes and a cape who'd terrify his victims and then make incredible leaps to get away. There's been sightings all over the place since, like roaches. By most accounts, heelers aren't spirits, demons, or the undead. Which means they can be killed the old fashioned way. If you corner it, you may have to chop its legs off so the critter can't jump away. Or scoop out its eyes so it can't see where it's going.
Hell Hounds: Demonic pitbulls.
Hook Man: 1862-A preacher named Jacob Carnes was arrested for murder. Looks like he was so angry over the red light district in town that one night he killed thirteen prostitutes. Some of the deceased were found in their beds, sheets soaked with blood, others suspended upside from the limbs of trees as a warning against sins of the flesh. The Preacher lost his hand in an accident and replaced it with a silver hook that was used as the murder weapon. It happened on Nine Mile Road. Written in blood on the wall was a message. Aren't you glad you didn't turn on the light? Along with the message on the wall was the symbol on the hook. After his execution Jacob Carnes was laid to rest in an old north cemetery in an unmarked grave. 1932-A clergy man arrested for murder. 1967-Seminarian held on hippie rampage.In both cases the suspect was a man of religion who openly preached against immorality and then found himself wanted for killings he claimed were the work of an invisible force. The killings were carried out with a sharp instrument. If you do something wrong you will get punished. Likes the bones the hook is the source of his power. Upon execution all earthly items shall be remanded to the prisoner's house of worship St Barnabus Church. St Barnabus Donation 1862- Silver handled hook from state penitentiary reforged. It was melted down and made into a chain that was ironically worn by the Reverend's daughter.
Hoodoo: Hands on. You got to mix herbs and chant. Build an altar.
House Rule: Driver picks the music. Shotgun shuts his cakehole.
Hunter's Point: Werewolf hunting grounds in San Francisco.
Ichiri: A demon that disguises itself as a little girl.
Infrared Thermal Scanner: A camera with lasers that pick up any trace of cold spots, sulfur scent, anything supernatural.
Just Us Girls: Do Tequilla shots and watch Reality Bites.
Key Of Solomon: You get a demon in one of the protection circles they're trapped and powerless. It's like a Satanic roach motel.
Live Regular: Go to school. Get married have 2.5 kids.
Lloydds: A dive located at a crossroads.
Lollipops and Candycanes: The person had a nightmare.
Long Pig: Human flesh.
Lord Of The Dead: Original screenplay. It reads like a how to manual in conjuration. A textbook on how to summon ghosts and get 'em to do whatever you want.
Madcow Disease: It causes massive brain degeneration. It takes months even years for the damage to appear.
Mathlete: Someone who is really good at math.
Matlock: A person able to talk the cops down to a fine.
Michael: Archangel with the flaming sword. Fired demons. Holy force against evil. Not the Hallmark version. They're more loving than wrathful. A lot of scripture paints them as God's warriors.
Mirrors: They reveal all your lies, your secrets. They're a true reflection of your soul which is why it's bad luck to break 'em. They can capture spirits. When someone would die in a house people would cover up the mirrors so the ghost wouldn't get trapped.
Morning: 7:00 pm is morning to a Ghostfacer.
Morton House: Every four years supposedly this becomes the most haunted place in America. The Leap Year Ghosts some call it. The ghost returns at midnight just as February 29th begins. And no one has ever stayed the night. Every eyewitness has cut and run well before midnight. A lot of people have tried to break into the Morton House. The local authorities have just gotten fed up. They have the place pretty well fenced off. The ones that have stayed the night haven't lived to talk about it. There are missing persons going back almost a half century. John Grant stayed on a dare gone. Julier Wilkerson gone. The only body they ever found was the own Freeman Daggett. Every door, every window, every exit is seal when the clock strikes midnight. A supernatural lockdown so no one can leave the house.
Mr. 700 Club: Someone willing to believe all the angel crap isn't all crap.
Mullet Rock: Black Sabbath, Motorhead, Metallica
New Agey: A person that messes with crystals and listens to Yanni.
No Chick Flick Moments: No warm and fuzzy apologies. Instead go with name calling like Jerk and Bitch.
OBWANED Me: Mind control.
Out Of Body Experience: It's actually a very old idea. Got a lot of different names bilocation, crisis apparitions, fetches. Spirits that are people close to death.
Ozone: Smelling it is a sign that you're dealing with a spirit.
PA: They're like kinda slaves.
Pentagram: Protection against evil. Really powerful if you believe.
Phantom Attacker: A dark figure that comes out at night, grabs people then vanishes. They usually snatch people from their beds.
Phantom Gassers: They take people anywhere, anytime.
Phantom Truck: The extension of some bastard guy reenacting past crimes.
Poltergeist: It can haunt a person instead of a place. The spirit latches onto repressed emotions and feeds off them without the person even knowing. It was rumored that the set of Poltergeist was cursed. That they used real human bones as props. At least three of the actors died in it.
Provenance: It's a certificate of origin like a biography. It can be used to check the history of pieces.
Quinconts/Firespot? It's used for hoodoo spellwork. You fill this thing with blood weed and you've got a powerful charm to ward off enemies.
Reaper: The one thing that can give and take life. It appears as a creepy old man and is only seen by the dying person. If its around naturally there's no way to stop it. They can alter human perception. Basically they can make themselves appear however they want like say a pretty girl. They can make you see whatever they want.
River Grove: Everyone from town just vanished and Mark was used for a call to Hell courtesy of a possessed Dawayne.
Rock Shasa: It's a race of ancient Hindu creatures. They appear in human form. They feed on human flesh. They can make themselves look invisible and they cannot enter a home without first being invited. So they dress up as clowns so the children invite them in. They live in squalor. They sleep on a bed of dead insects and they have to feed a few times every twenty to thirty years, a slow metabolism. Legend goes a dagger made of pure brass will kill them.
Roanoke: One of the first English colonies in America late 1500s. The only thing left behind was a single word carved on a tree Croatoan. There are theories Indian raid, disease but nobody really knows what happened. They were all just gone, wiped out overnight.
RPG: Role Playing Game
Sacrifice: A classier way to say murder.
Seance: It's based on early Christian rites.
Serial Killer's Lair: Clown paintings on the wall, scissors stuck in the victims photos.
Shapeshifter: The person whose identity that it takes over comes complete with all of that person's memories. A genetic freak. Maybe this thing was born human but was different. Hideous and hated. Until he learned to become someone else. Possibly a psychic connection with the person it becomes which would mean the person wouldn't be killed. They like to lair up underground preferably the sewer. Once it sheds its skin it can be anyone. Its human more or less. Has human drives like money. It generates its own skin. It can shape it to match anyone else's features. It doesn't have to kill to shapeshift into another person. Silver's the only thing that hurts them.
Sidekick Geek Boy: That one that does all the research.
Sigil Of Sulphur: This symbol showed up in Frisco in the 60s. It's an equal armed cross with a circle around it.
Spirits: Buckshot won't do much good so use rock salt instead. Salt is a spirit deterent. It won't kill 'em but it'll slow 'em down. Communicating across the veil ain't easy. Sometimes the spirits they get things jumbled. You remember red rum same concept. It could be word fragments other times its anagrams. Some can read minds. Some only see what they want to see.
Spirits, Vengeful: They have been known to latch onto families. They're created by violent deaths. And they come back for a reason usually a nasty one like revenge on the people that hurt them. They're capable of killing people. Vengeful spirits are like wounded animals, lost in so much pain they lash out. There's some part of them that's keeping them here like their remains or unfinished business like revenge, love, hate. Whatever it is they hold on too tight and can't let go so they'e trapped, caught in the same loops, replaying the same tragedies over and over. They weren't evil people, a lot fo them were good just something happened to them something they couldn't control. After tehy let go of whatever's keeping them here they just go. Burning their bones is like a death for ghosts.
Spring Heel Jacks: They take people anywhere, anytime.
Strega: They're Albanian but legends about them date back to ancient Rome. They feed off of spiritus vite (bread of life) your life force or essence. Stregas can feed off of anyone but they prefer children. They are invulnerable to all weapons devised by God and man. They are vulnerable while feeding. If you catch one while feeding you can blast her with consecrated wrought iron buckshots or rounds. They take on human disguise when not hunting. It's usually a feeble old woman which may be how the witches as crones legend got started.
Swan Dive: Committing suicide by jumping off a bridge.
Tarot: It dates back to the early Christian era when some priests were still using magic. And a few of them veered into the dark stuff necromancy, how to push death away, how to cause it.
The First Tree: An apple tree the immigrants brought over with them. It's located in the orchard. The soure of the Scarecrow's power. Torching the tree gets rid of the it.
The Hook Man: One of the most famous Urban Legends ever. Every Urban Legend has a source, the place where it all began. It might not be a man at all. It might be some kind of spirit.
Thought Form: A psychic projection.
Three Men And A Baby: There's a scene in the movie where people say that the camera caught a ghost on film. Apparently the background in one of the scenes there was this boy that nobody rememebrs from set spirit photography.
Topla: A Tibetian thought form. There was this incident in Tibet in 1915. A group of monks visualized a gollum in their heads. They meditated on it so hard they bring the thing to life out of thin air. Once toplas are created they take on a life of their own.
Trickster: These things create chaos and mischief as easy as breathing. It plays people like a fiddle. They are more like demigods instead of demon or spirit. There's Loki in Scandanavia, Anasi in West Africa. Dozens of them. They're immortal and they can create things out of thin air things as real as you and me. Make them vanish just as quick. They target the high and the mighty knock them down a peg usually with a sense of humor deadly pranks things like that. They look human mostly. They have a metabolism like an insect, a real sweet tooth. Staking takes care of the pesky buggers.
Unicorns: They ride on silver moonbeams and they shoot rainbows out of their ass.
Vampires: They were believed to be extinct. Most vampire lore is crap. A cross won't repel them, sunlight won't kill them and neither will a stake to the heart. But the bloodlust that part's true. They need fresh human blood to survive. They were once people so you won't know it's a vampire until it's too late. A second set of teeth descend when they attack. Vampires nest in groups of eight to ten. Smaller packs are sent out to hunt for food. Victims are taken to the nest where the pack keeps them alive, bleeding them for days or weeks. Direct sunlight hurts like a nasty sunburn. The only way to kill 'em is by beheading. And yeah they sleep during the day, doesn't mean they won't wake up. Once a vampire gets your scent it's for life. The blood of the dead is like poison to them. Saffron, kunk savage and trillion. Vampires mate for life. Dust your clothes with the ashes of vampires to stand a chance of not being detected. The blood sickness wears off soon. They're practically extinct. Turns out they aren't quite as high on the food chain as they imagined.
Wendigo: They are usually in the Minnesota Woods or Nothern Michigan. Usually not so far west. They have claws and can mimic a human voice. If you shoot this thing you're just gonna make it made. It's a damn near perfect hunter. A good hunter in the day and an unbelievable hunter at night. Wendigo is a Cree Indian word it means 'evil that devours.' They're hundreds of years old. Each one was once a man sometimes an Indian or at other times a frontiersman or a miner, hunter. It's always the same there's some harsh winter a guy finds himself starving, cut off from supplies or help. He becomes a cannibal to survive eating other members of his tribe or camp. More than anything a Wendigo knows how to last long winters without food. It hibernates for years at a time. When it's awake it keeps its victims alive, stores them so it can feed whenever it wants. The lair would be someone dark, hidden, and safe. Guns are useless, so are knives. Basically you gotta torch the sucker.
Werewolves: A silver bullet to the heart brings these suckers down. A male kills females and vice versa. After they make their kill the heart is removed. When the creature takes over the human retains no memory of what it did. Most of the time the werewolf is just a person. John Winchester had a theory that lycanthropy might have a cure if you kill the werewolf who bit you severing the link. Sadly killing the werewolf who bit the person infected doesn't work. The person changes back to human form when dying.
Woman In White/Weeping Woman: It's a phenomenon. They're spirits. They've been sighted for hundreds of years. Dozens of places Hawaii, Mexico, lately in Arizona, Indiana. All of these are different women. They all share the same story. You see when they were alive their husbands were unfaithful to them and these women basically suffering from temporary insanity murdered their children. Once they realized what they had done they took their own lives. So now their spirits are cursed walking back roads, waterways and if they find an unfaithful man they kill him and that man is never seen again. This one girl she got murdered out on Centennial like decades ago. Well supposedly she's still out there. She hitchhikes and whoever picks her up well they disappear forever. When dealing with a Lady In White you need to find the corpse and destroy it.
Worthington, Mary: An unsolved murder in Fort Wayne, Indiana. She was 19 and lived by herself. She won a few local beauty contests, dreamt of getting out of Indiana, being an actress. On March 29th someone broke into her apartment and murdered her. Cut out her eyes with a knife. It's possible she was trying to spell out the name of her killer but only managed the first three letters TRE. There was a local man a surgeon named Trevor Sampson who was likely her killer. Mary's diary mentioned a man she was seeing. She called him by his initial T. In her last entry she was gonna tell his wife about their affair.The way her eyes were cut out it was almost like a professional. There were no prints or witnesses. It is believed by the detective that worked on her murder case that she spent her last living moments trying to expose this guy's secret but she never could. She was cremated. The mirror was sold to a store in Toledo. Her spirit's tied to it.
Wormwood: Associated with the dead specifically the ones not at rest. It is also used for resurrection spells.
Yarrow Flowers: They are used for summoning rituals.
Zombie: There's too much lore on how to smoke them. There's a hundred different legends on the walking dead but they all have different methods for killing them. Some say setting them on fire. Others say feeding their hearts to wild dogs. A few say silver might work. Go with a good bluff like a bogus ritual that includes blackroot, scarweed, and some candles to lure the zombie into a trap.
Zoroastrian: This symbol is very, very old school like 2000 years before Christ. It's a sigil for a dava. It translates to Demon of Darkness. This demon is savage, animalistic, ya know nasty attitude kinda like demonic pitbulls.